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- on plot
- set x0 to the locH of sprite 15
- set y0 to the locV of sprite 15
- set X to x0
- set Y to y0
- set the trails of sprite 15 to 1
- repeat with n = 0 to 240
- set Y to (-50 * float(sin(3.0 * n * PI / 180.0))) + y0
- set the locV of sprite 15 to Y
- set the locH of sprite 15 to (n * 2.39999999999999991) + x0
- updateStage()
- end repeat
- end
-